[ Before I Talk About Updates ]

I wanted to state this here incase there were people that didn't know that I said this on my socials. If you wondered why there hasn't been much progress this year, I've been demotivated to work on anything relating to them for 7 months now. The only things I've done work wise is composing & planning the story, nothing else. I tried to get myself to work on them multiple times, which sometimes worked but only for a day, or not at all. I also tried getting myself to enjoy this and take a break, but for it being 7 months now, I feel like it's burnout. I do not know when this'll stop, as I really want it to, but I just can't work on it.

[ Dimension Split ]

The art phase still hasn't begun due to the whole demotivation thing, and also working on other projects and just planning for this before all of that. I might make a webcomic or two as "practice" for Dimension Split, as I feel like doing that would help a lot with me being anxious on getting the art style to my liking. Also due to the art phase not beginning, I started to write Book 2 here and there cause why not. So at least whenever Book One comes out and people like it, progress on Book 2 can start quicker I suppose.

[ 6 Minutes in the Bathroom Godot Remake ]

I've tried to get myself to work on this project numerous times during the whole 7 months of demotivation. There is work on it, but barely anything. I'm not sure when this'll be out. I hope I can at least have this out by this year. Maybe I'll try and get myself to work on it soon, but don't give your hopes up incase I just can't get myself to work.

[ The Lesson's Cabin ]

The script is currently being rewritten. I wrote the last few episodes back in 2024, and my writing improved a lot. There's also been things that happened that also caused the rewrite which I will not talk about, as that isn't needed. Just know this project is still happening and will release one day! As of writing this, I've been thinking about how the style for this series should be. Right now I'm considering it to be a 3D low poly thing to teach me more about 3D modeling and animation. Who knows tho, that's only a concept, and concepts change!

[ The Website's Redesign ]

As you may know, I've planned to redesign this website and have that release along side Dimension Split. Due to the demotivation and more, I don't think that will be the case, and instead the website redesign will release earlier than Dimension Split. For the past year, I've made several redesigns of the website, and I haven't liked any of them. I've looked at multiple other websites for a reference, but they don't help with visuals and such, only page ideas. Although last week I've started to try again, and I think I'm slowly starting to figure it out. I don't know when the website redesign update will be out, as this is redesign is in VERY early stages, like all that's there right now is a background and text.

[ Melly Melodies ]

This is the second to last as there's a bit I want to write about this one. I've planned to finish the Week 1-2 update, and then start making Melly Melodies its own game made in Godot. As of today, I decided to stop progress on the update and start on the Godot version. There's been many things I've wanted in the mod, but due to my lack of knowledge within the engine/code, I can't do it, or know if it's even possible. I've also been thinking on things to make the story progression & more to be more unique, and decided making all of that within the engine wasn't worth it if I'd have to remake it all on Godot right after. Although I know a lot of you have been waiting for this project, so an update to the mod will release within the next few days or weeks. It'll contain the new menu's I've made, the tutorial song, and few more little things. Don't expect anything big though! I hope you're all fine with this announcement, as this was a difficult decision for me to make.

[ REVALESTURE ]

To those that have seen me mention this project in any form, you're probably confused, going "the hell is this game about?". Well, originally, the plan for the game was to make a early prototype for it in 2025, and if people liked it, I add more things until it's a full game. Kinda like what I did with In a Distant with the gamejam I suppose, except it wasn't for a gamejam. Later on, I've went "what if I did this?", "what if I added this character?", "what if you have to do this for this?", and that led to this project now being a large scaled project. Hell, it might be the most expensive one from everything I plan to spend and have spent on for the project too. Also with things I want for the game, I feel like a few projects have to be released before this one can be seen. Not specifying more on that though. :]

Thank you for reading the project updates.

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